The Peace War r-1 Read online




  The Peace War

  ( Realtime/Bobble - 1 )

  Vernor Vinge

  ACROSS REALTIME

  Copyright © 1991 by Vernor Vinge

  To my parents,

  Clarence L. Vinge and Ada Grace Vinge,

  with Love.

  Table of Content

  Flashback

  Chapter 1

  Chapter 2

  Chapter 3

  Flashforward

  Chapter 4

  Chapter 5

  Chapter 6

  Chapter 7

  Chapter 8

  Flashforward

  Chapter 9

  Chapter 10

  Chapter 11

  Chapter 12

  Chapter 13

  Flashforward

  Chapter 14

  Chapter 15

  Chapter 16

  Chapter 17

  Chapter 18

  Chapter 19

  Chapter 20

  Chapter 21

  Chapter 22

  Chapter 23

  Chapter 24

  Chapter 25

  Chapter 26

  Chapter 27

  Chapter 28

  Chapter 29

  Chapter 30

  Chapter 31

  Chapter 32

  Chapter 33

  Chapter 34

  Chapter 35

  Chapter 36

  Chapter 37

  Chapter 38

  Chapter 39

  Chapter 40

  Chapter 41

  Chapter 42

  - Flashback -

  One hundred kilometers below and nearly two hundred away, the shore of the Beaufort Sea didn't look much like the common image of the arctic: Summer was far advanced in the Northern Hemisphere, and a pale green spread across the land, shading here and there to the darker tones of grass. Life had a tenacious hold, leaving only an occasional peninsula or mountain range gray and bone.

  Captain Allison Parker, USAF, shifted as far as the restraint harness would permit, trying to get the best view she could over the pilot's shoulder. During the greater part of a mission, she had a much better view than any of the "truck-drivers," but she never tired of looking out, and when the view was the hardest to obtain, it became the most desirable. Angus Quiller, the pilot, leaned forward, all his attention on the retrofire readout. Angus was a nice guy, but he didn't waste time looking out. Like many pilots — and some mission specialists — he had accepted his environment without much continuing wonder.

  But Allison had always been the type to look out windows. When she was very young, her father had taken her flying. She could never decide what would be the most fun: to look out the windows at the ground-or to learn to fly. Until she was old enough to get her own license she had settled for looking at the ground. Later she discovered that without combat aircraft experience she would never pilot the machines that went as high as she wanted to go. So again she had settled for a job that would let her look out the windows. Sometimes she thought the electronics, the geography, the espionage angles of her job were all unimportant compared to the pleasure that came from simply looking down at the world as it really is.

  "My compliments to your autopilot, Fred. That burn puts us right down the slot." Angus never gave Fred Torres, the command pilot, any credit. It was always the autopilot or ground control that was responsible for anything good that happened when Fred was in charge. Torres grunted something similarly insulting, then said to Allison, "Hope you're enjoying this. It's not often we fly this thing around the block just for a pretty girl."

  Allison grinned but didn't reply. What Fred said was true. Ordinarily a mission was planned several weeks in advance and carried multiple tasks that kept it up for three or four days. But this one had dragged the two-man crew off a weekend leave and stuck them on the end of a flight that was an unscheduled quick look, just fifteen orbits and back to Vandenberg. This was clearly a deep range, global reconnaissance — though Fred and Angus probably knew little more. Except that the newspapers had been pretty grim the last few weeks.

  The Beaufort Sea slid out of sight to the north. The sortie craft was in an inverted, nose-down attitude that gave some specialists a sick stomach but that just made Allison feel she was looking at the world pass by overhead. She hoped that when the Air Force got its permanent recon platform, she would be stationed there.

  Fred Tomes — or his autopilot, depending on your point of view — slowly pitched the orbiter through 180 degrees to bring it into entry attitude. For an instant the craft was pointing straight down. Glacial scouring could never be an abstraction to someone who had looked down from this height: the land was clearly scraped and grooved like ground before a dozer blade. Tiny puddles had been left behind: hundreds of Canadian lakes, so many that Allison could follow the sun in secular glints that shifted from one to another.

  They pitched still further. The southern horizon, blue and misty, fell into and then out of view. The ground wouldn't be visible again until they were much lower, at altitudes some normal aircraft could attain. Allison sat back and pulled the restraint more tightly over her shoulders. She patted the optical disk pack tied down beside her. It contained her reason for being here. There were going to be a lot of relieved generals-and some even more relieved politicians-when she got back. The "detonations" the Livermore crew had detected must have been glitches. The Soviets were as innocent as those bastards ever were. She had scanned them with all her "normal" equipment, as well as with deep penetration gear known only to certain military intelligence agencies, and had detected no new offensive preparations. Only...

  ...Only the deep probes she had made on her own over Livermore were unsettling. She had been looking forward to her date with Paul Hoehler, if only to enjoy the expression on his face when she told him that the results of her test were secret. He had been so sure his bosses were up to something sinister at Livermore. She now saw that Paul might be right; there was something going on at Livermore. It might have gone undetected without her deep-probe equipment; there had been an obvious effort at concealment. But one thing Allison Parker knew was her high-intensity reactor profiles, and there was a new one down there that didn't show up on the AFIA listings. And she had detected other things — probe-opaque spheres below ground in the vicinity of the reactor.

  That was also as Paul Hoehler had predicted.

  NMV specialists like Allison Parker had a lot of freedom to make ad lib additions to their snoop schedules; that had saved more than one mission. She would be in no trouble for the unscheduled probe of a US lab, as long as a thorough report was made. But if Paul was right, then this would cause a major scandal. And if Paul was wrong, then he would be in major trouble, perhaps on the road to jail.

  Allison felt her body settle gently into the acceleration couch as creaking sounds came through the orbiter's frame. Beyond the forward ports, the black of space was beginning to flicker in pale shades of orange and red. The colors grew stronger and the sensation of weight increased. She knew it was still less than half a gee, though after a day in orbit it felt like more. Quiller said something about transferring to laser comm. Allison tried to imagine the land eighty kilometers below, Taiga forest giving way to farm land and then the Canadian Rockies — but it was not as much fun as actually being able to see it.

  Still about four hundred seconds till final pitch-over. Her mind drifted idly, wondering what ultimately would happen between Paul and herself. She had gone out with better-looking men, but no one smarter. In fact, that was probably part of the problem. Hoehler was clearly in love with her, but she wasn't allowed to talk technical with him, and what nonclassified work he did made no sense to her. Furthermore, he was obviously something of a troublemaker on the job — a paradox considering h
is almost clumsy diffidence. A physical attraction can only last for a limited time, and Allison wondered how long it would take him to tire of her — or vice versa. This latest thing about Livermore wasn't going to help.

  The fire colors faded from the sky, which now had a faint tinge of blue in it. Fred — who claimed he intended to retire to the airlines — spoke up, "Welcome, lady and gentleman, to the beautiful skies of California... or maybe it's still Oregon."

  The nose pitched down from reentry attitude. The view was much like that from a commercial flyer, if you could ignore the slight curvature of the horizon and the darkness of the sky. California's Great Valley was a green corridor across their path. To the right, faded in the haze, was San Francisco Bay. They would pass about ninety kilometers east of Livermore. The place seemed to be the center of everything on this flight: It had been incorrect reports from their detector array which convinced the military and the politicians that Sov treachery was in the offing. And that detector was part of the same project Hoehler was so suspicious of — for reasons he would not fully reveal.

  Allison Parker's world ended with that thought.

  ONE

  The Old California Shopping Center was the Santa Ynez Police Company's biggest account — and one of Miguel Rosas' most enjoyable beats. On this beautiful Sunday afternoon, the Center had hundreds of customers, people who had traveled many kilometers along Old 101 to be here. This Sunday was especially busy: All during the week, produce and quality reports had shown that the stores would have best buys. And it wouldn't rain till late. Mike wandered up and down the malls, stopping every now and then to talk or go into a shop and have a closer look at the merchandise. Most people knew how effective the shoplift-detection gear was, and so far he hadn't had any business whatsoever.

  Which was okay with Mike. Rosas had been officially employed by the Santa Ynez Police Company for three years. And before that, all the way back to when he and his sisters had arrived in California, he had been associated with the company. Sheriff Wentz had more or less adopted him, and so he had grown up with police work, and was doing the job of a paid undersheriff by the time he was thirteen. Wentz had encouraged him to look at technical jobs, but somehow police work was always the most attractive. The SYP Company was a popular outfit that did business with most of the families around Vandenberg. The pay was good, the area was peaceful, and Mike had the feeling that he was really doing something to help people.

  Mike left the shopping area and climbed the grassy hill that management kept nicely shorn and cleaned. From the top he could look across the Center to see all the shops and the brilliantly dyed fabrics that shaded the arcades.

  He tweaked up his caller in case they wanted him to come down for some traffic control. Horses and wagons were not permitted beyond the outer parking area. Normally this was a convenience, but there were so many customers this afternoon that the owners might want to relax the rules.

  Near the top of the hill, basking in the double sunlight, Paul Naismith sat in front of his chessboard. Every few months, Paul came down to the coast, sometimes to Santa Ynez, sometimes to towns further north. Naismith and Bill Morales would come in early enough to get a good parking spot, Paul would set up his chessboard, and Bill would go off to shop for him. Come evening, the Tinkers would trot out their specialties and he might do some trading. For now the old man slouched behind his chessboard and munched his lunch.

  Mike approached the other diffidently. Naismith was not personally forbidding. He was easy to talk to, in fact. But Mike knew him better than most — and knew the old man's cordiality was a mask for things as strange and deep as his public reputation implied.

  "Game, Mike?" Naismith asked.

  "Sorry, Mr. Naismith, I'm on duty. "Besides, I know you never lose except on purpose.

  The older man waved impatiently. He glanced over Mike's shoulder at something among the shops, then lurched to his feet. "Ah. I'm not going to snare anyone this afternoon. Might as well go down and window shop."

  Mike recognized the idiom, though there were no "windows" in the shopping center, unless you counted the glass covers on the jewelry and electronics displays. Naismith's generation was still a majority, so even the most archaic slang remained in use. Mike picked up some litter but couldn't find the miscreants responsible. He stowed the trash and caught up with Naismith on the way down to the shops.

  The food vendors were doing well, as predicted. Their tables were overflowing with bananas and cacao and other local produce, as well as things from farther away, such as apples. On the right, the game area was still the province of the kids. That would change when evening came. The curtains and canopies were bright and billowing in the light breeze, but it wasn't till dark that the internal illumination of the displays would glow and dance their magic. For now, all was muted, many of the games powered down. Even chess and the other symbiotic games were doing a slow business. It was almost a matter of custom to wait till the evening for the buying and selling of such frivolous equipment.

  The only crowd, five or six youngsters, stood around Gerry Tellman's Celest game. What was going on here? A little black kid was playing — had been playing for fifteen minutes, Mike realized. Tellman had Celest running at a high level of realism, and he was not a generous man. Hmmm.

  Ahead of him, Naismith creaked toward the game. Apparently his curiosity was pricked, too.

  Inside the shop it was shady and cool. Tellman perched on a scuffed wood table and glared at his small customer. The boy looked to be ten or eleven and was clearly an outlander: His hair was bushy, his clothes filthy. His arms were so thin that he must be a victim of disease or poor diet. He was chewing on something that Mike suspected was tobacco — definitely not the sort of behavior you'd see in a local boy.

  The kid clutched a wad of Bank of Santa Ynez gAu notes. From the look on Tellman's face, Rosas could guess where they came from.

  "Otra vez," the boy said, returning Tellman's glare. The proprietor hesitated, looked around the circle of faces and noticed the adults.

  "Aw right," agreed Tellman, "but this'll have to be the last time... ¿Esta es el final, entiende?" he repeated in pidgin Spanish. "I, uh, I gotta go to lunch." This remark was probably for the benefit of Naismith and Rosas.

  The kid shrugged. "Okay."

  Tellman initialized the Celest board to level nine, Rosas noticed. The kid studied the setup with a calculating look. Tellman's display was a flat, showing a hypothetical solar system as seen from above the plane of rotation. The three planets were small disks of light moving around the primary. Their size gave a clue to mass, but the precise values appeared near the bottom of the display. Departure and arrival planets moved in visibly eccentric orbits, the departure planet at one rev every five seconds — fast enough so precession was clearly occurring. Between it and the destination planet moved a third world, also in an eccentric orbit. Rosas grimaced. No doubt the only reason Tellman left the problem coplanar was that he didn't have a holo display for his Celest. Mike had never seen anyone without a symbiotic processor play the departure/destination version of Celest at level nine. The timer on the display showed that the player — the kid — had ten seconds to launch his rocket and try to make it to the destination. From the fuel display, Rosas was certain that there was not enough energy available to make the flight in a direct orbit. A cushion shot on top of everything else!

  The kid laid all his bank notes on the table and squinted at the screen. Six seconds left. He grasped the control handles and twitched them. The tiny golden spark that represented his spacecraft fell away from the green disk of the departure world, inward toward the yellow sun about which all revolved. He had used more than nine-tenths of his fuel and had boosted in the wrong direction. The children around him murmured their displeasure, and a smirk came over Tellman's face. The smirk froze:

  As the spacecraft came near the sun, the kid gave the controls another twitch, a boost which — together with the gravity of the primary-sent the glowing dot f
ar out into the mock solar system. It edged across the two-meter screen, slowing at the greater remove, heading not for the destination planet but for the intermediary. Rosas gave an low, involuntary whistle. He had played Celest, both alone and with a processor. The game was nearly a century old and almost as popular as chess; it made you remember what the human race had almost attained. Yet he had never seen such a two-cushion shot by an unaided player.

  Tellman's smile remained but his face was turning a bit gray. The vehicle drew close to the middle planet, catching up to it as it swung slowly about the primary. The kid made barely perceptible adjustments in the trajectory during the closing period. Fuel status on the display showed 0.001 full. The representation of the planet and the spacecraft merged for an instant, but did not record as a collision, for the tiny dot moved quickly away, going for the far reaches of the screen.

  Around them, the other children jostled and hooted. They smelled a winner, and old Tellman was going to lose a little of the money he had been winning off them earlier in the day. Rosas and Naismith and Tellman just watched and held their breaths. With virtually no fuel left, it would be a matter of luck whether contact finally occurred.

  The reddish disk of the destination planet swam placidly along while the mock spacecraft arced higher and higher, slower and slower, their paths becoming almost tangent. The craft was accelerating now, falling into the gravity well of the destination, giving the tantalizing impression of success that always comes with a close shot. Closer and closer. And the two lights became one on the board.